There once was a programmer that loves CODE
With an idea for AI app that writes POEMS
"Can't work at my workstation
4 days off, christmas vacation
I'll do it from my laptop at HOME
\ -AI Poet -




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#userstory Articles

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What steps can I take to document my custom software application idea

Here are some steps you can take to document your custom software application idea so you can explain it to your developer:

  1. Start by creating a high-level overview of your idea. This should be a brief summary of the main features and functionality of your application.

  2. Next, create a list of user stories that describe how different users will interact with your application. User stories are short, simple descriptions of a feature or functionality from the perspective of the user. For example, "As a user, I want to be able to log into my account so I can access my personal information."

  3. Create a list of technical requirements for your application. This should include any specific technologies, platforms, or tools that your developer will need to use in order to build your application.

  4. Create a visual mockup of your application. This can be a simple sketch or a more detailed wireframe that shows the layout and design of your application. This will help your developer understand how you envision your application to look and function.

  5. Create a detailed functional specification document. This document should provide a thorough description of the features and functionality of your application, as well as the technical requirements and user stories. This will be the primary reference for your developer as they build your application.

  6. Finally, communicate with your developer regularly throughout the development process. Make sure to provide clear and detailed feedback on their progress, and be open to suggestions and ideas from them. This will help ensure that your application is built to your specifications and meets your needs.

Overall, the key to documenting your custom software application idea is to be as detailed and specific as possible. The more information you provide to your developer, the better they will be able to understand your vision and build the application you have in mind.

What is an MVP

MVP stands for Minimum Viable Product. It is a concept in product development that emphasizes the creation and testing of a product with the minimum set of features necessary to validate its viability in the market. The idea is to quickly bring the product to market and gather feedback from potential customers in order to refine and improve it.

The goal of an MVP is to quickly and efficiently test a product's viability, without spending a lot of time and resources on development and production. This allows businesses to quickly identify which features are most important to customers, and to focus on those features in future iterations of the product.

To create an MVP, businesses must first identify their target market and the problem that their product will solve. This will help them to determine the minimum set of features that are necessary to test the product's viability. Once those features have been identified, the product can be built and tested with a small group of customers.

The feedback from these customers will be used to refine the product and improve its viability. This feedback can also help businesses to identify new features that customers are interested in, and to prioritize those features for future development.

MVPs are often used in the early stages of product development, when a business is trying to determine the potential market for a product. They can also be used in established businesses, when a company is looking to test a new product or feature.

Overall, MVPs are an important tool for businesses that are looking to quickly and efficiently validate the viability of their products. By focusing on the minimum set of features necessary to test the product's viability, businesses can save time and resources, and quickly gather valuable feedback from potential customers.

What is a User Story

A user story is a tool used in Agile software development to capture a description of a software feature from an end-user perspective. It is a brief, concise, and focused description of the user’s need or goal, and is typically written in the form of “As a [type of user], I want [some feature] so that [some benefit]”.

For the software founder, user stories provide a way to communicate their vision and goals for the project to the development team. By expressing the desired features and benefits from the perspective of the end-user, the founder can ensure that the development team understands the target audience and what they need from the software. This helps to align the team’s efforts and ensure that the final product meets the user’s expectations and needs.

For the developer, user stories serve as a roadmap for the development process. They provide a clear and concise description of the feature to be implemented, as well as the expected outcome and benefits for the user. This helps the developer to focus on the user’s needs and prioritize their work accordingly. User stories also allow the development team to break down the project into smaller, manageable tasks, which can be completed and tested incrementally.

In addition, user stories provide a way for the development team to collaborate and communicate with the software founder and other stakeholders. By involving the stakeholders in the development process, the team can gather feedback and insights that can help to improve the software and ensure its success.

Overall, user stories are an essential tool in the software development process, as they provide a clear and concise description of the user’s needs and goals, and help to align the efforts of the development team and stakeholders towards achieving a successful product.

What are 20 words and phrases a new software founders and product owner should know?

  1. Agile: A set of values, principles, and practices for software development that emphasizes collaboration, flexibility, and continuous improvement.

  2. Backlog: A list of tasks, features, or requirements that need to be completed in a software project.

  3. Burn-down chart: A graphical representation of the amount of work remaining in a project over time, used to track progress and identify potential issues.

  4. Customer: An individual or organization that will use the software being developed.

  5. Design document: A detailed plan or specification for a software project, outlining the various components, requirements, and constraints of the project.

  6. Development team: The group of individuals who are responsible for creating the software, including software developers, designers, and quality assurance testers.

  7. Iteration: A period of time during which a set of tasks or features is completed in a software project.

  8. Product owner: The individual who is responsible for representing the interests of the customer and defining the goals and requirements of the project.

  9. Scrum: A framework for managing software development projects, based on the principles of Agile.

  10. Scrum master: The individual who is responsible for facilitating the Scrum process and ensuring that the development team is working efficiently and effectively.

  11. Sprint: A set period of time, typically one to four weeks, during which a specific set of tasks or features is completed in a software project.

  12. Stakeholder: An individual or group who has an interest or concern in the software project, and who may have a direct or indirect influence on its success or failure.

  13. Story: A short, narrative-style description of a feature or requirement in a software project.

  14. User story map: A visual representation of the user's journey through the software, used to identify and prioritize features and requirements.

  15. User interface (UI): The part of the software that the user interacts with, including the buttons, menus, and other controls.

  16. User experience (UX): The overall feeling or impression that the user has when using the software, including factors such as usability, functionality, and design.

  17. Wireframe: A low-fidelity visual representation of the user interface, used to explore and refine the layout and design of the software.

  18. Unit testing: A type of testing that focuses on individual units or components of the software, to ensure that they are working correctly and as intended.

  19. Integration testing: A type of testing that focuses on the integration of different components or modules of the software, to ensure that they are working together correctly.

  20. Acceptance testing: A type of testing that focuses on evaluating the software from the perspective of the end user, to ensure that it meets their needs and expectations.

What are 10 words and phrases a new software founders and product owner should know?

As a new software founder and product owner, there are a number of vocabulary words and key definitions that you should be familiar with. These include:

    1. Agile: A software development methodology that emphasizes flexibility and collaboration.

    2. Backlog: A list of tasks or features that need to be completed in a software project.

    3. Burn-down chart: A visual representation of the progress of a software project, showing how much work has been completed and how much remains.

    4. Epic: A large user story that is broken down into smaller tasks or stories.

    5. Iteration: A set period of time during which a specific set of work is completed in a software project.

    6. Kanban board: A visual tool used to manage and track the progress of a software project.

    7. Minimum viable product (MVP): A version of a product with just enough features to be useful and testable.

    8. Product owner: The person responsible for defining the features and requirements of a software product.

    9. Scrum: An agile framework for managing and completing complex projects.

    10. User story: A description of a feature or requirement from the perspective of the user.